问题: 教育
解决: 三维教学迷宫游戏

X-Maze Project P&L: -212.7 (≃ -17432 CNY)

To tap into the hidden potential of addictive, explorative minds and neuroplasticity of hippocampus.
maze.mindey.com YAML 项目 产品

Education directly and profoundly affects our ability as a species to solve problems. Imagine how much more problem solving power we had, if we turned Khan Academy into an adventurous massively multiplayer game, where except shooting people had to solve mathematical problems. Imagine how much more leverage businesses and academia had, if they could use Google AdWords to place real-life problems inside the study environments like this one below. That's where we're heading.

Intro: https://wiki.mindey.com/shared/shots/f5d66ac4f772dd5faacb1a0fd-on-background-story.mp4

Working system (demo: maze.mindey.com), that implements:

At this point, it would be best to be developed, as an organization (association of teachers), that place paid rooms, to be accessed by students, and then balancing (or mutually insuring) themselves, with part of the returns given to the development team here, to advance the maze editor and end-user widgets.


(别通知) 请,登录

(别通知) 请,登录

(别通知) 请,登录

(别通知) (可选) 请,登录

一旦“挑战”功能准备就绪,我很快就会写出来:)

I'll write it soon, once the "Challenge" feature is ready :)

(别通知) 请,登录

要实现这个项目,您面临的挑战是什么?

What is your Challenge to realise this project?

(别通知) 请,登录

要开始一个里程碑,请使用链接[新建步骤](https://infty.xyz/step-create/6/)。

To start a milestone, use link +New Step.

(别通知) 请,登录